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Assassin artisan tools 5e
Assassin artisan tools 5e






You can cast the Alarm and Mage Armor spells with this trait. Whenever you make an Intelligence (Investigation) check or an Ability Check involving Thieve's Tools, you can roll a d4 and add the number rolled to the total ability check. Source: Eberron - Rising from the Last War

assassin artisan tools 5e

You have disadvantage on Attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight. Intelligence is your spellcasting ability for these spells. You regain the ability to cast these spells with this trait when you finish a long rest. You don't need material components for either spell, and you can't cast them while you're in direct sunlight, although sunlight has no effect on them once cast. When you reach 5th level, you can cast the Invisibility spell on yourself once with this trait. When you reach 3rd level, you can cast the Enlarge/Reduce spell on yourself once with this trait, using only the spell's enlarge option. You have advantage on saving throws against illusions and against being charmed or paralyzed. You can't discern color in darkness, only shades of gray. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light.

#Assassin artisan tools 5e full

Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak. You can speak, read, and write Common and Dwarvish. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus. You gain proficiency with the artisan's tools of your choice: smith's tools, brewer's supplies, or mason's tools. You have proficiency with the battleaxe, handaxe, light hammer, and warhammer. You have advantage on saving throws against poison, and you have resistance against poison damage.

assassin artisan tools 5e

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Accustomed to life underground, you have superior vision in dark and dim conditions. Your speed is not reduced by wearing heavy armor. Dwarves stand between 4 and 5 feet tall and average about 150 pounds.

assassin artisan tools 5e

Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50.






Assassin artisan tools 5e